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Showing posts from October, 2018

The story element

So I've been doing a lot of writing recently across a couple of stories. After watching some recent trailers for the new Soul Caliber game and seeing the skimpy female warriors doing battle I was reminded of my warcraft story and how I hadn't added much to it. I have some big story arcs for that one, but I realized that it doesn't have nearly as much sex in it as some of my other ones. While it is of course easy to just have you lose every other chapter resulting in a rape scene, I feel that makes for a weak story with little buildup and therefore reduces the ability to enjoy the rape scenes when they happen I feel like you not only need the typical choices such as where to go and what quests to take, but also the combat element where you have the ability to exit a fight victoriously, open up new chapter, possibilities, and new threats. Considering a losing in a story like this will easily result in being a permanent sex slave I feel like I need to have the option to win

So many choices!

So I've been wanting to write for a while, and I've added a couple of chapters, but I'm at a point where I have so many different branches I want to pursue that I don't know which one to go with. I honestly have this problem in my life in general. With too many choices I tend to not do anything until I can figure out the best way to go. Part of me even wanted to start a new story, but I think that is just a really bad option at the moment since it would only add to my problems. The story I was considering involved thieves and police. I would of course stick to the same elements of non-consent from the female perspective. Essentially you pick either  female police officer or thief. As a thief you case places to steal from and potentially get caught either by the owners or the police and fucked as a punishment. The police officer would of course be answering calls and try to keep the thieves from getting the upper hand, or more likely, getting disarmed, overpowered, fuc